Metroid Redux
A reverse-engineered take on the classic NES Metroid! Play what is (hopefully) a virtually indistiguishable rendition of the first 10 minutes of Metroid.
Also includes an original level featuring Samus' ball-dash, a classic ability that never made an appearance in the very first Metroid!
Fun Facts
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Stopwatches were used to accurately measure and reverse engineer fire rates, walking speeds, and enemy behavior patterns
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Features an original level with a new game mechanic seemlessly integrated into the game
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Most difficult part of development was staying alive long enough during research testing to understand what we were emulating
- Developers: Jared Slawski, Josh Sauter
- Development Period: January 2015
- Development Tools: Unity Engine (C#)
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